GUIDE: Use your own cross hair in game!

Slyhand

Senior DR Staff, King of the Arcade
Staff member
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Aug 11, 2012
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456
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Since I've seen some people having issues with this, here's a guide!

I'll be providing my cross hair as an example for this guide, which you can use if you like. :)

When not aimed


When aimed




Step 1:

First off you're going to want to create a folder in your DRGunZ folder named CUSTOM




Step 2:

Inside your CUSTOM folder, you want to create another folder called CROSSHAIR




Step 3:

Right click and save both of the dots provided to your newly created CROSSHAIR folder. Rename the blue dot to "crosshair" and the red dot to "crosshair_pick". Once done, it should look something like this.

NOTE: Make sure the images are named "crosshair" and "crosshair_pick" rather than "crosshair.png" or "crosshair_pick.png". DO NOT MANUALLY TYPE THE FILE TYPE OR IT WILL NOT WORK.



You can implement your own crosshairs by following the same guide using different PNGs.
If something is unclear, hit me up and I'll give you a hand!

-Slyhand
 
Last edited:

NEET

New member
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Jun 21, 2014
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Make sure the images are named "crosshair" and "crosshair_pick."
In the past, people had trouble because they named them "crosshair.png" and "crosshair_pick.png" <-- they manually type the file type (.png)
(Do not manually type the file type)
 

Jupiterhead

Former DRGunZ Game Master
Joined
Feb 28, 2013
Messages
207
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Make sure the images are named "crosshair" and "crosshair_pick."
In the past, people had trouble because they named them "crosshair.png" and "crosshair_pick.png" <-- they manually type the file type (.png)
(Do not manually type the file type)
You solved my problem. i love you
 

Slyhand

Senior DR Staff, King of the Arcade
Staff member
Joined
Aug 11, 2012
Messages
456
Points
18
Make sure the images are named "crosshair" and "crosshair_pick."
In the past, people had trouble because they named them "crosshair.png" and "crosshair_pick.png" <-- they manually type the file type (.png)
(Do not manually type the file type)
Oops. Thanks for picking that up, will edit that in. :)
 
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